Originally Posted by banksta
I have been trying to export some models in maya 2011 as obj with the texures and I am getting some funky results when I open the obj file.
Also has anyone ever sold model on turbosquid, and what is the best format to use with the least problems with the files the customer purchases.
did you try the fbx format? fbx is an international autodesk format, it's gonna save everything...your objects, your materials, your cameras, your lights, your animations and your blend shapes if you have any...pretty much everything lol
and since its an international autodesk format, i think you can open it in any autodesk software(maya, 3ds max, mudbox, etc)