Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 16-02-2011, 02:42 AM   #16
Perfecto
Registered User
 
Perfecto's Avatar
 
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,882
Thanks: 8
Thanked 127 Times in 119 Posts
Default

Haven't done much but thought I'd post something. I added the top part but still trying to design the details. The stuff in the back is just me playing around with shapes, nothing definitive, just experimenting.
Attached Thumbnails
 
__________________
Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
Perfecto is offline   Reply With Quote
Old 16-02-2011, 03:21 AM   #17
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,419
Thanks: 62
Thanked 159 Times in 152 Posts
Default

I like the back - not sure what they would do, but they look cool.
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Old 16-02-2011, 06:26 PM   #18
Perfecto
Registered User
 
Perfecto's Avatar
 
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,882
Thanks: 8
Thanked 127 Times in 119 Posts
Default

Playing around with the overall shape to make it look faster. I like this better but it raises 2 questions.

1. Is it okay to stray this far from my original concept?
2. Is the design too close to current jet designs?
Attached Thumbnails
 
__________________
Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
Perfecto is offline   Reply With Quote
Old 16-02-2011, 06:35 PM   #19
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,419
Thanks: 62
Thanked 159 Times in 152 Posts
Default

I don`t see any problems here I`m going off mine - only thing it reminds me off is that stelf plaine but thats a very different shape.

I think its a very nice rework - only thing nagging me is the end fins - they look a bit tall
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Old 16-02-2011, 06:51 PM   #20
Perfecto
Registered User
 
Perfecto's Avatar
 
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,882
Thanks: 8
Thanked 127 Times in 119 Posts
Default

Thanks for the reply tweetytunes. If everyone else is okay with it, especially Jay then I'll go with it. I'll make those fins smaller, I think you're right. The only purpose of those is to help keep the air from twirling as it comes off the ends of the wings so like you said, they don't have to be very tall.

If this overall design is ok, I'm going to try and use futuristic propulsion technology like you see in Star Wars or Star Trek so figuring out how to detail the back is going to be tricky I think. I still have to figure out the top side details as well. So much designing left to do, so little time haha.
__________________
Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
Perfecto is offline   Reply With Quote
Old 16-02-2011, 10:47 PM   #21
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

It will be close to existing designs mate but thats where the inspiration will come from. I agree they are a tad too large...I think they should be on the rear leading edge too...I dont think they would be effective where they are to minimise air turbulance?? The front looks good now its sleeker...keep going mate!

cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 16-02-2011, 11:45 PM   #22
Perfecto
Registered User
 
Perfecto's Avatar
 
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,882
Thanks: 8
Thanked 127 Times in 119 Posts
Default

I've really been trying to analyze ships and what makes something look fast and what makes something look slow. I think in general for air/space crafts, slimmer=faster and wider= slower, as far as looks go. I think for the competition, I'll be better off keeping with the original design as it doesn't look too similar to anything that exists.

Not sure how much work I'll put into though because I don't allow myself to spend too much time for play due to other responsibilities/priorities and the more I play with the design of this thing, the more I want to design and model a really cool looking jet (that looks fast too haha). But I think no matter what design I come up with for a jet that could probably realistically fly, it would be similar to designs that already exist.

After doing some googling I did end up finding an aircraft similar to my last design and that's the Concorde. I mean it really has alot of similarities so that's why I think I'm better off keeping to my original concept even if it doesn't "look" near as fast.

I'm really liking this shape except for a little rework on the shape of the back part of the wings but I'm sure if I spend enough time on google, I'll end up finding a jet similar
Attached Thumbnails
 
__________________
Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
Perfecto is offline   Reply With Quote
Old 17-02-2011, 12:14 AM   #23
THX1138
14 Year Veteran
 
THX1138's Avatar
 
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,135
Thanks: 0
Thanked 69 Times in 68 Posts
Default

I like your first design better perfecto, but thats just my opinion.
THX1138 is offline   Reply With Quote
Old 17-02-2011, 01:08 AM   #24
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Yeah I'm with THX on that one, the first design was coming along really nicely I thought.
Dango77 is offline   Reply With Quote
Old 20-02-2011, 01:06 AM   #25
mastone
Maniacal boy king of Babylon
 
mastone's Avatar
 
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Thanks: 1
Thanked 59 Times in 58 Posts
Default

I like it very sharklike
mastone is offline   Reply With Quote
Old 20-02-2011, 01:39 AM   #26
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

It looks faster but I disagree with your theory mate. Have a look at my HK25 (yes I know it aint finished lol)....that is fairly wide....look at an F-15 and an SU-37...both very wide aircraft but they look bloody fast and deadly at the same time...a plane that does look fast and is slim are F-16 or the old USAAF Starfighter.....F104 (sorry couldnt remember the F assigned number)

cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes

Last edited by bullet1968 : 20-02-2011 at 01:41 AM.
bullet1968 is offline   Reply With Quote
Old 20-02-2011, 01:43 AM   #27
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

http://www.google.com.au/images?hl=e...w=1440&bih=683


and HK25...see its fairly wide mate...but I still reckon it looks poo hot fast
Attached Thumbnails
 
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes

Last edited by bullet1968 : 20-02-2011 at 01:55 AM.
bullet1968 is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
February Challenge - Speed Machine - Stwert stwert Previous Challenges (Archives) 26 01-03-2011 05:26 AM
February Challenge - Speed Machine - Bullet bullet1968 Previous Challenges (Archives) 77 28-02-2011 02:47 PM
February Challenge - Speed Machine Jay Previous Challenges (Archives) 38 27-02-2011 12:22 PM
February Challenge - Speed Machine - darecarce darecarce Previous Challenges (Archives) 20 26-02-2011 10:08 PM
February Challenge - Speed Machine - CGWolfgang CGWolfgang Previous Challenges (Archives) 23 26-02-2011 05:33 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.