Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 21-02-2011, 11:06 AM   #16
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

They look a lot better mate. I think from memory though...those kind of bars are more suited to a chopper...cruising bike...where as the fast horses have the 'clip' ons...I could be wrong though. So your bars would be higher up (ie rotated with pivit point on body)...and the 'clip' ons would be where you have yours now...still looks good though.

Here this is what I mean....see the 'ape hangers' thats what you have but horizontal (I had the same trouble on my skybike). The Ducati has the race clips.....

cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes

Last edited by bullet1968 : 21-02-2011 at 11:09 AM.
bullet1968 is offline   Reply With Quote
Old 21-02-2011, 02:31 PM   #17
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Bullet:
I actually wanted it to have a Chopper look, so am glad that worked out! lol
I was going for a mix of the speeder bikes from Return of the Jedi, and the sort of bikes you get in 2000AD comics. And I mostly wanted a very laid back look, so when in flight itd either look like the rider was just chilling out, or kind of pulling on the reigns of a horse, if you get what I mean.
Anyhow, out of time to make any major changes, so I'll just have to bite the bullet (excuse the pun...lol) and just concentrate on the detailing. cheers for the input though mate.
Dango77 is offline   Reply With Quote
Old 21-02-2011, 08:39 PM   #18
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

LOL no worries mate
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 22-02-2011, 02:13 AM   #19
Perfecto
Registered User
 
Perfecto's Avatar
 
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,882
Thanks: 8
Thanked 127 Times in 119 Posts
Default

I didn't notice a completed concept at the start of your entry but now that you have more progress, I'm really loving the design. It has a nice look and feel to it. Nice work.
__________________
Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
Perfecto is offline   Reply With Quote
Old 22-02-2011, 02:21 AM   #20
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,418
Thanks: 62
Thanked 159 Times in 152 Posts
Default

Originally Posted by Perfecto View Post
I didn't notice a completed concept at the start of your entry
Is there ??? where.

See what great work you do when you put the pad down - loving the details and the shape - quick work aswell
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Old 22-02-2011, 11:26 PM   #21
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Cheers Perfecto, and cheers Tweety, I didn't fully put the pad down though.....lol

Did some renders to see if it was looking alright from various angles, and I'm happy with it so far. Just hope I get some more time before the end of the week/weekend to finish off any little bits I can, it's meant to have landing gear of sorts, that folds out of a hatch underneath. I have the hatch in place, just not built the leg etc. If I get time I will.
Here's the renders from various angles for now anyway.
Attached Thumbnails
 

Last edited by Dango77 : 22-02-2011 at 11:31 PM.
Dango77 is offline   Reply With Quote
Old 22-02-2011, 11:47 PM   #22
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,418
Thanks: 62
Thanked 159 Times in 152 Posts
Default

Originally Posted by Dango77 View Post
Cheers Perfecto, and cheers Tweety, I didn't fully put the pad down though.....lol
I`m trying to get mine done by friday so I can turn my attention to bulletstorm - the demo has had me hooked all week. Not fully feeling dead space 2 yet maybe beause my GF hired it for me on the PS3 and I played and loved the first on my 360. Will blast away at it once I get some money I think.


Its looking very nice indeed, nice to see it from the other views - just keep doing what your doing
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Old 23-02-2011, 12:27 AM   #23
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

Looking good mate...love the shape...LOL Im getting more and more disallusioned with you high end guys and your fantastic models...my boat seems kinda plain LOL....I assume the 'wings' extend in flight Dango??
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 23-02-2011, 10:37 AM   #24
murambi
Head of 3d Admedia
 
murambi's Avatar
 
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,327
Thanks: 21
Thanked 129 Times in 128 Posts
Default

now this is a speed machine great model Dango
murambi is offline   Reply With Quote
Old 23-02-2011, 11:50 AM   #25
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Tweety:
Yeah, I thought that I may get put off by Dead Space 2 for the same reason, I have the first one still on the 360, but I'm really loving number 2, playing it with headphones on in the dark really gets you into it!
Not tried out Bulletstorm yet, may have to try out the demo now you've mentioned it.
Thanks again for the comments, glad you're liking it!

Bullet:
Just keep practising mate, you'll only get better! Yep, the wings move out in flight, not exactly extended, just move to horizontal position at highest speed, closing in when slower.
Cheers also for the comments, they all help and are appreciated!

Murambi:
Thanks, I'm glad it's coming across as a fast machine, I was worried about that side of it but you've put my mind more at ease!
Dango77 is offline   Reply With Quote
Old 23-02-2011, 12:01 PM   #26
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

I will get better mate.....I just need the time...LOL
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 23-02-2011, 05:38 PM   #27
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Bullet:
I'm sure you will mate, and thanks, you mentioning the folding wings got me thinking and I decided to spend a bit of time working on the mechanism for them. I'm quite pleased with how it came out, so cheers for giving my brain a kick start! Haha
Done for the day now as I have to go out, and not got much more time over the next few days, so I hope I'll get the last few bits I had planned done before Monday. Fingers crossed! lol
Attached Thumbnails
  
Dango77 is offline   Reply With Quote
Old 23-02-2011, 09:43 PM   #28
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

Suweeet mate...LOL thats ok...here to help...looks bloody good the way you did it too mate. Yeh I know what you mean about time!! I wasnt meant to be working this weekend but it looks like I have to...dammit...even less time on Maya...gotta hate work LOL.

cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 23-02-2011, 10:10 PM   #29
mastone
Maniacal boy king of Babylon
 
mastone's Avatar
 
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Thanks: 1
Thanked 59 Times in 58 Posts
Default

nice detailing
mastone is offline   Reply With Quote
Old 23-02-2011, 11:41 PM   #30
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,418
Thanks: 62
Thanked 159 Times in 152 Posts
Default

Apart from some details on the dash what more do you really have to do - looking mighty fine (and finnshed) to me
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
February Challenge - Speed Machine - THX1138 THX1138 Previous Challenges (Archives) 34 01-03-2011 11:57 AM
February Challenge - Speed Machine - Stwert stwert Previous Challenges (Archives) 26 01-03-2011 05:26 AM
February Challenge - Speed Machine Jay Previous Challenges (Archives) 38 27-02-2011 12:22 PM
February Challenge - Speed Machne - TwistedDragon33 twisteddragon33 Previous Challenges (Archives) 42 26-02-2011 03:43 AM
February Challenge - Speed Machine - eye_Grafix eye_grafix Previous Challenges (Archives) 8 22-02-2011 02:14 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.