Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 24-03-2011, 02:36 PM   #1
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default attaching a shape to a live surface

Ok this is probably a stupid question, I ahve discusse this with ct before...I want to create a shape....whatever the shape is moot, create a curve on a live surface...attach that shap to the curve..then 'pull' the shape along the curve with it sticking to the surface. Throw vege's not rocks..I need the food not the bruising. LOL

Cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
The Following User Says Thank You to bullet1968 For This Useful Post:
Old 24-03-2011, 03:49 PM   #2
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,471
Thanks: 101
Thanked 952 Times in 879 Posts
Default

Make the curve a motion path would not that work bullet.........dave
__________________


Avatar Challenge Winner 2010
daverave is offline   Reply With Quote
The Following User Says Thank You to daverave For This Useful Post:
Old 24-03-2011, 04:17 PM   #3
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

I tried that and didnt work...I know I did someting similar when I was fooling around with the cliff faces for chirone...when I made a surface and then a curve...I could 'pull' the curve along the surface and it would stick with it...if you get my drift..I will try again tomorrow and try and remember what I did...thanks dave
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
The Following User Says Thank You to bullet1968 For This Useful Post:
Old 24-03-2011, 04:28 PM   #4
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Hi Ant,

Are you sure when you did it last time you didnt loft a surface between curves? If you do this with history on then when you modify the curve the surface moves. Might be what you had previously.

Steve
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
The Following User Says Thank You to gster123 For This Useful Post:
Old 24-03-2011, 06:25 PM   #5
G-Man
Subscriber
 
G-Man's Avatar
 
Join Date: May 2004
Location: Bowling Green. Kentucky U.S.A.
Posts: 810
Thanks: 9
Thanked 27 Times in 23 Posts
Default

There is a geometry constraint that allows you to constrain an object to surface that is selected...Example: Rough ground, and you want say, tires, or treads to follow the ground, you use this constraint to make the geometry follow the ground plane....

G-man
G-Man is offline   Reply With Quote
The Following User Says Thank You to G-Man For This Useful Post:
Old 25-03-2011, 04:40 AM   #6
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

Well this didnt come up in my email!! sorry steve and LOZ....noe steve I had already created the cliff face...then a curve on the surface..and by accident I selected the curve and 'dragged' it acroos the surface..LOL so it was a suprise..hhhmmmmm

Ok LOZ I will try that too....am I getting across the right way??

cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
The Following User Says Thank You to bullet1968 For This Useful Post:
Old 25-03-2011, 08:59 AM   #7
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Of course G-man, forgot about the geo constrint! Good call!
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
The Following User Says Thank You to gster123 For This Useful Post:
Old 25-03-2011, 09:52 AM   #8
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

I worked it out what I had done steve...with NURBS only..I created a surface then the curve...then you can drag the curve all ove the surface and change its position but it will stick to the surface. BUT now I have chirones problem....when I attach a shape and extrude it changes the rotation of the object and actually closes back on itself....so I will have to speak to G....thanks steve

cheers bullet

EDIT: see attached guys
Attached Thumbnails
 
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes

Last edited by bullet1968 : 25-03-2011 at 10:54 AM.
bullet1968 is offline   Reply With Quote
The Following User Says Thank You to bullet1968 For This Useful Post:
Old 25-03-2011, 02:37 PM   #9
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

I think I got it steve and LOZ
Attached Thumbnails
 
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
The Following User Says Thank You to bullet1968 For This Useful Post:
Old 25-03-2011, 09:48 PM   #10
G-Man
Subscriber
 
G-Man's Avatar
 
Join Date: May 2004
Location: Bowling Green. Kentucky U.S.A.
Posts: 810
Thanks: 9
Thanked 27 Times in 23 Posts
Default

@Gster : Thanks steve

@Ant...Good call mate...what did you end up doing anyway to get the final result?... you mentioned so many things you did that i couldn't tell for sure which one you settled on..
All in all, good result.

G-man
G-Man is offline   Reply With Quote
The Following User Says Thank You to G-Man For This Useful Post:
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Texture a NURBS surface without dynamic stretching esheldon Maya Materials & Textures 0 26-02-2011 09:14 PM
Boy spends over £1000 on xbox live tweetytunes Members Lounge 6 11-02-2011 09:02 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.