Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 28-03-2011 , 07:57 PM
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Maya Multiply Bumpmap , Help please

As you see in below image , I am trying to use multiply bumpmap together, but it doesn't work,
I used multiplyDivide node as input 1 and input 2 , but seem it's not visible the round corner. any other way to create such effect?

if you know something say something please.

regards

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# 2 28-03-2011 , 08:38 PM
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You can use an mia_material_x for this. Plug your bump into the standard bump slot, and the mia_roundcorners into the overall bump.

# 3 28-03-2011 , 08:45 PM
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thanks foe quick replay, could you plz explain with more details? I appreciate Ur help.

# 4 28-03-2011 , 08:58 PM
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Here's a picture on how to set it up. Create an mia_material_x shader under the mental ray nodes in the hypershade. Than just plug in your bump and mia_roundcorners like in the image.

Bump node into the standard bump slot.
mia_roundcorners into the overall bump slot.

Hope that helps. user added image

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# 5 28-03-2011 , 09:14 PM
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thanks Skippy, that is great, I'm going to try,

# 6 28-03-2011 , 09:27 PM
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Woww. Its works, Great, Good to have you here,

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# 7 28-03-2011 , 09:45 PM
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Awesome, glad you got it working.

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