Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 05-04-2011, 12:59 PM   #16
Chirone
Subscriber
 
Chirone's Avatar
 
Join Date: Dec 2007
Location: NZ
Posts: 3,124
Thanks: 11
Thanked 147 Times in 143 Posts
Default

that. is. awesome.
__________________


that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
Chirone is offline   Reply With Quote
The Following User Says Thank You to Chirone For This Useful Post:
stwert (05-04-2011)
Old 05-04-2011, 01:04 PM   #17
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

Go the gun mate!!! gotta be done...yeh Gen I remember earthworm Jim too....not so much worms.

cheers bullet
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 05-04-2011, 05:33 PM   #18
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

Thanks guys... haha, alright, I'm doing the gun. Got some refs and I'm planning to do some full-on lasery dynamics. I'll probably finish the worm and the HEV suit first, since that's critical to the final piece.
stwert is offline   Reply With Quote
Old 05-04-2011, 07:02 PM   #19
skippyk39
Registered User
 
Join Date: Jul 2006
Location: Vancouver, Canada
Posts: 84
Thanks: 1
Thanked 14 Times in 13 Posts
Default

haha love the expression on your last image, keep it up!
__________________
http://www.kevincincinnati.com/
skippyk39 is offline   Reply With Quote
The Following User Says Thank You to skippyk39 For This Useful Post:
stwert (05-04-2011)
Old 06-04-2011, 05:44 AM   #20
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

Man, I'm having so much fun with this... don't really know if it's any good, but it's just a blast to do
http://img810.imageshack.us/img810/1...onambocc01.png

The HEV suit is gonna be a bit of a trick, trying to figure out how to translate the various bits on the human version to this dinky little worm version... haha.

And I'm SO doing a headcrab... if I have time.
stwert is offline   Reply With Quote
Old 06-04-2011, 07:21 AM   #21
bullet1968
Lifetime Member
 
bullet1968's Avatar
 
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thanks: 158
Thanked 651 Times in 621 Posts
Default

LOL thats cool mate! dig it man
__________________
bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
bullet1968 is offline   Reply With Quote
Old 06-04-2011, 08:15 AM   #22
Dango77
Registered User
 
Dango77's Avatar
 
Join Date: Mar 2009
Location: London, England
Posts: 1,003
Thanks: 5
Thanked 32 Times in 31 Posts
Default

Hey Stwert,

Looking great, I love Worms too, and the games! lol
It definitely looks like a lot of fun to do, making me want to join in now, wish I had enough time to!
Are you going to make an army helmet for him?
With the amount of time left you could probably make an assortment of clothes and weapons to choose for your final entry, good luck mate!
Dango77 is offline   Reply With Quote
Old 06-04-2011, 05:41 PM   #23
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

Thanks guys!
Dango, good to hear from someone else who likes Worms... seems like not very many people played them, haha. This is supposed to be the worms version of Gordon Freeman (of Half-life fame), so I'm styling it that way.

I have to finish modelling the suit, and make the gravity gun, along with all the texturing and tweaking. I'm not sure yet whether I should make the facial hair using geo or texture. Gordon doesn't have too much hair, so maybe texture, but then again in worms, mustaches and things are generally extra geo.
stwert is offline   Reply With Quote
Old 06-04-2011, 07:23 PM   #24
tweetytunes
Ravage3d - 10 years and still going
 
tweetytunes's Avatar
 
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,418
Thanks: 62
Thanked 159 Times in 152 Posts
Default

Very much worms (well done) but as you said some ways before we see gordon - great work
__________________
All my images are in HD - Plz right click and view image.

3D Molder at AO.com.

X2 ,,
tweetytunes is online now   Reply With Quote
Old 06-04-2011, 09:48 PM   #25
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

Thanks tweety... hopefully I can get the gordon look before too long.
stwert is offline   Reply With Quote
Old 06-04-2011, 09:57 PM   #26
RockyMills_01
Subscriber
 
RockyMills_01's Avatar
 
Join Date: Apr 2005
Location: St. Kitts, Caribbean
Posts: 235
Thanks: 7
Thanked 16 Times in 15 Posts
Default

I am a worms fan myself. This is coming along well.
I really want to start a thread myself...but got to find the time.
What's the polycount on this so far?
RockyMills_01 is offline   Reply With Quote
Old 06-04-2011, 09:59 PM   #27
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

Thanks RockyMills, if you find the time, go for it! You can always pick something reasonably simple that will only take a few hours here and there to finish to your liking.

The poly count on this is probably somewheres in the range of 1200 quads. Still have lots to play with.
stwert is offline   Reply With Quote
The Following User Says Thank You to stwert For This Useful Post:
RockyMills_01 (07-04-2011)
Old 07-04-2011, 04:28 AM   #28
CGWolfgang
Subscriber
 
CGWolfgang's Avatar
 
Join Date: Feb 2009
Location: Hawaii
Posts: 224
Thanks: 10
Thanked 23 Times in 23 Posts
Default

Man this is a really awesome spin on the two games. Keep up the good work!
__________________
~To create a new world through the imagination
CGWolfgang is offline   Reply With Quote
Old 07-04-2011, 05:27 PM   #29
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

Thanks CGWolfgang... I appreciate it.
stwert is offline   Reply With Quote
Old 08-04-2011, 05:23 AM   #30
stwert
EduSciVis-er
 
Join Date: Dec 2005
Location: Toronto
Posts: 3,371
Thanks: 74
Thanked 709 Times in 642 Posts
Default

http://img34.imageshack.us/img34/29/...un02ambocc.png

And a FPS view...
http://img825.imageshack.us/img825/3...un01ambocc.png

Still needs a lot of work, I want to make it look quite cartoony, like the weapons in Worms 4 Mayhem (that's the game I'm aiming for).
stwert is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
April Challenge-Low Poly Character-Tweetytunes-Ada from Parsite Eve tweetytunes Previous Challenges (Archives) 85 01-05-2011 08:38 PM
April Challenge_Lo Poly game character (New design) Jay Previous Challenges (Archives) 20 27-04-2011 10:36 PM
April Challenge_Lo PolyCharacter_eye_Grafix eye_grafix Previous Challenges (Archives) 18 26-04-2011 10:19 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.