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#1 |
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Join Date: Oct 2010
Location: Toronto Canada
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Hi There
![]() I have a question. I have modelled a skirt with kind of "clown collar" around the top so it folds over and under itself. I want to texture it to have like a floral texture on it - how can I project my texture onto these folds so that it is seamless all the way around without having the "streaking" effect?? Is it something I have to do as part of the UV mapping? Thanks for any help ![]() Emms.
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#2 |
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The thin red line
Join Date: Aug 2009
Location: England
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You cannot have it seam less all the way round you will at least have 1, could you show a picture of the mesh with wires.............dave
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#3 | |
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#4 |
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The thin red line
Join Date: Aug 2009
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I would use road kill(free) or the UV plugin(free) that Jay has talked about (I will see if I can find the link). In road kill upload the mesh and cut a seam at the back(where you least see it) then back to maya and use unfold this should give a good starting place............dave
Link to autodesk UV plugin:http://area.autodesk.com/blogs/steve...unwrapping_uvs
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![]() Avatar Challenge Winner 2010 Last edited by daverave : 01-04-2012 at 12:53 PM. |
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#5 |
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Join Date: Jan 2004
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You can also unfold it in maya. just pin one end first and unfold
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#6 |
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Plus the mesh is rather dense for what it is, that would make UV tweaking a bit more of a hassle that necessary.
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