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Old 23-08-2003, 06:19 PM   #1
Thomas Mahler
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Default Character Shot, Update - no 56k!

Hey there,

Hope you like it. Itīs my first Maya Model - Polygonal Modeling/Subdiv Surfaces (CPS Scripts).

Edit: Well, guess Iīve to add a few more words ;-)

Itīs not anyhow finished yet - the back area is not done yet, Iīm working on it. It misses a LOT of detail and I have to adjust it, so itīll be possible to use it as a right and a left shoe.

Hope Iīll be able to texture it properly, maybe someone knows a few good Maya Texturing Tutorials? Itīd be great if thereīs an equivalent of Texporter available!
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Last edited by Thomas Mahler : 12-09-2003 at 08:30 PM.
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Old 23-08-2003, 06:21 PM   #2
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looks awesome man, good work
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Old 23-08-2003, 07:19 PM   #3
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seen that before....I forgot. or maybe it was similar. But this image is already saved in my mind. I may be a bit crazy.

I like it. But...a shoe with a part of a leg....and the rest?

rofl







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Old 24-08-2003, 12:16 AM   #4
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Alright, Update:

Still not finished! (Sorry 56k users! I'll edit this gigantic image tomorrow - In Austria itīs already 1 AM, I'm REALLY tired...)
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Old 24-08-2003, 03:03 AM   #5
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i think it looks great man, good work for a first-ever model
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Old 24-08-2003, 03:07 AM   #6
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hey man great first model i wish my first model looked like urs!
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Old 24-08-2003, 04:48 AM   #7
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Default Re: First ever Maya Model

Originally posted by Thomas Mahler
Hope Iīll be able to texture it properly, maybe someone knows a few good Maya Texturing Tutorials? Itīd be great if thereīs an equivalent of Texporter available!
look in the link database (it's somewhere on here, not sure of it's exact location right now) and you might run into some texturing tutorials. otherwise, search google for it and you'll likely run into a site that has like 988 tutorials on it.

as for Texporter, i think that feature is built in to Maya's UV editor, so you're in luck.

looks excellent
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Old 24-08-2003, 12:13 PM   #8
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Originally posted by NERDboy
hey man great first model i wish my first model looked like urs!
Guess you got it wrong. Itīs actually not my first 3d model, itīs just my first Maya Model ;-)

Iīll add details and texture it. Thanks for the comments, guys!
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Old 28-08-2003, 11:33 PM   #9
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Alright.

First of all: I actually dont have that much time and therefore this update is not a milestone.

I'll use those parts for several models:

a) Link Model: Just for the sake of it. I always wanted to model him :-)
b) A Dwarf: For my first Maya Animation.

Wireframe + smoothed:
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Old 12-09-2003, 08:33 PM   #10
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NO 56k!

1024*1024, first Mental Ray Test.
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Old 14-09-2003, 08:32 PM   #11
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http://members.chello.at/anna.mahler...y_test_tmp.jpg
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Old 15-09-2003, 12:39 AM   #12
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looks really good :thumbsup: :eek2:
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Old 15-09-2003, 04:06 AM   #13
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great job
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Old 15-09-2003, 07:16 AM   #14
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A wireframe:

http://members.chello.at/anna.mahler/bootspantswire.jpg

Still missing a lot of detail, but the base is there.
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