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Old 14-05-2003, 12:49 AM   #76
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Looks good! Looking forward to the next stage. The shoes are really nice, might we see a wire?
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Old 14-05-2003, 04:51 AM   #77
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Hey rich , im loving this annd love the baggy pants . One thing thought that keeps staring me right in the eye is the rim around your eyeballs.. i dont know if thats supposed to be the skull showing.. but if it is it may be better to smooth it out a bit, or take it away totally.. seeing that its kinda givin off a more semi-realistic feel.. which is not what the challenge is about .. also, on your hands you have lines running where the joints are... can you post a close render of the hand? I think the knuckles should be exaggurated . Lol, anyways, this is just my opinions.. truly is looking great though .

BTW, thanks again for telling me that link to that method of making a face.. it really helped a lot! I actually used that technique until i just had the front of the face done, then I used mikes poly head tutorial to do the rest, it made it so fast and cut down polys a lot! Anyways, thanks again.. as i dont know how i would of done that!
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Old 14-05-2003, 06:54 PM   #78
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ello,

here's a wireframe witchy

m - I will check out the eye - I am not totally sure which part you mean - could you possibly outline it for me on one of the renders?

I am going to post the hand shot soon - check it out and tell me what you see.

Regarding the method of the head production - no problem I just found it reasonably straight forward to produce good results - thought other people might be able to use it as well.
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Old 14-05-2003, 06:55 PM   #79
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here's the hand - see what you mean about the knuckles - might need to be made larger on the unsmoothed mesh to make them more pronounced.
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Old 14-05-2003, 08:49 PM   #80
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cool... this keeps getting better and better........
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Old 14-05-2003, 10:06 PM   #81
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SH*T just lost lots of recent update!! frickin maya seemed to lock up while undoing a smooth of the teeth I created - I had been saving regularly, under the same filename - then it seemd to corretc it self - so I quickly saved where I was at - during which it bombed - so I restarted maya and loaded the newest scene - which had been reduced to 5-6 items (( boohoo
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Old 14-05-2003, 10:10 PM   #82
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I know exactly how you feel!! I have done it more than once! Sorry to hear what happened
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Old 14-05-2003, 10:33 PM   #83
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Yeah, that usually happens to me when I got Maya, Photoshop, After Effects, Camtasia, Winamp, and some porno open all at the same time.... hehe...

...man, I hate loosing good porno hehe...
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Old 14-05-2003, 11:55 PM   #84
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ragecgi - especially mid spank

well I have made some teeth for ma heed - gonna stick em in and then make a tongue and try some facial anim stuff - never really tried blendshapes before - should be insteresting
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Old 15-05-2003, 03:02 AM   #85
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Looking good! Those shoes are great - I like the way you did the laces. it looks like they would be tough to model.

nice choppers too!

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Old 15-05-2003, 06:40 AM   #86
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Great teeth, a bit too regular or symmetric if you want.. but great !!
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Old 20-05-2003, 12:05 AM   #87
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here's a short facial anim - and when I say short I mean short!!!

divx format - think it's the most recent version
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Old 20-05-2003, 05:50 AM   #88
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Great so far...
Nice animation too
He, he, he... what did you say there (in animation)? Miaooo?
Just joking... :p
Nice work!
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Old 29-05-2003, 01:37 AM   #89
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messing a bit with the skeleton - yaaaaawwwwwnnn
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Old 29-05-2003, 02:15 AM   #90
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Hehe, great stuff! Can't wait to see him serve a ball!
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