Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 10-09-2002, 04:13 AM   #1
Russell
Registered User
 
Russell's Avatar
 
Join Date: May 2002
Location: Sioux Falls, SD
Posts: 370
Thanks: 0
Thanked 0 Times in 0 Posts
Unhappy Our Friend, Global Illumination

Okay... I'm racking my brains here and I wanna know if I'm on the right track. What does everyone on the list use or what technique(s) do you all use to get GI to work in Maya. I know the expensive way to do it is to get Mental Ray. What I found was a MEL script called... well... Global Illumination v1.1 at High End 3D. I'm not sure what to expect with it and I don't even know if I'm doing the right things I need to with it. I need some mentoring here, everyone! For the most helpful answer, I have a cardboard cookie or a plastic porkchop for you... Ooooooooo.... :p

TIA!!!

Russell Bolding
__________________
Russell Bolding
CEO/Founder - Russelltopia Studios
Web:http://www.russelltopia.com
Email:russbo@russelltopia.com
Russell is offline   Reply With Quote
Old 10-09-2002, 04:27 AM   #2
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

I use the Sky plug in. It's a Utility that you plug into your material in the hypershade. You map it with an image, usually a panoramic view of some outdoor scene (I'll attach mine). You can get it at highend, too.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 10-09-2002, 04:46 AM   #3
Russell
Registered User
 
Russell's Avatar
 
Join Date: May 2002
Location: Sioux Falls, SD
Posts: 370
Thanks: 0
Thanked 0 Times in 0 Posts
Default

How about if you're lighting an indoor scene? :/
__________________
Russell Bolding
CEO/Founder - Russelltopia Studios
Web:http://www.russelltopia.com
Email:russbo@russelltopia.com
Russell is offline   Reply With Quote
Old 10-09-2002, 05:26 AM   #4
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Normally, I wouldn't think you'd have global illumination indoors, but it works just as well. I usually use it indoors, too.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 10-09-2002, 05:53 AM   #5
Darkon
SM Alumni
 
Join Date: Jun 2002
Posts: 509
Thanks: 0
Thanked 1 Time in 1 Post
Default

I don't use anything, never had a need

Darkon
__________________
Red bellows of flame have blackened my stones
Convulsing my frame and cracking my bones
Hell's dragons of steel who roar in their chains
Crawl into my caves to suck out my veins.....

-The Mountain P.F.M.
Darkon is offline   Reply With Quote
Old 10-09-2002, 06:58 AM   #6
ragecgi
Super Moderator
 
ragecgi's Avatar
 
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Thanks: 0
Thanked 13 Times in 12 Posts
Default RealFake GI found at Highend3d.com...

Try it.

I use it with the same polar image distortion as mtmckinley said.

Just grab your HDR image, or HDR sequence, or any decent image with decent white and black point vlaues, and map that to RealFakeGI's color or ambient color and you're good to go

Then, connect the Real Fake GI output to your shaders ambient channel

Make sure your lights ONLY cast shadows.
Otherwise, it messes up your overall light intensity.
(though, sometimes it's not a big deal)

Global Illumination is all around us, inside and out.

If you use it when you render spearate passes of specular, diffuse, etc. it comes in REAL handy for that added extra touch of realism
__________________
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
ragecgi is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.