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Old 01-02-2004, 09:10 PM   #1
thermalfire
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Question multiple bullet shell effect

Hello,

I'm a newbie so I'll apologize in advance for any eye-rolling reactions I might ellicit. I'm working on a 2-D cartoon but there is a sequence in my film where i want to use 3-D. The idea is that shell casings from a weapon rain down. I'm sure this isn't hard to do but what I want to know is this...having modeled a shell, is there any way to apply it to a particle emmiter in order to arrange for multiple casings to be animated. Any help would be greatly appreciated.

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Old 03-02-2004, 11:27 AM   #2
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you need to add a geometry instancer. It's in the particles menu. There's a really good tutorial in the maya help docs about it.

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Old 04-02-2004, 08:06 PM   #3
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Smile alright!

thanks for the help!

It's coming along, but it needs a bit of tweeking. Maybe I'll post the results in the WIP section soon. Thanks again.
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