Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 02-02-2004 , 07:25 PM
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Exporting Maya to 3DS Max

Hi
Can anyone tell me how to export models from Maya to 3DS Max this has been buggin me for a few days now.
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# 2 02-02-2004 , 08:02 PM
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You have a couple of options:

1. Purchase Deep Exploration from Right Hemisphere and use that to do the data conversion.

or

2. Download the free FBX Plugin (https://www.kaydara.com) and use that as the intermediate format to go between Maya and 3ds Max.


Danny Ngan
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# 3 02-02-2004 , 09:05 PM
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Great!
Thanx for you help
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# 4 04-02-2004 , 11:47 AM
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And how I do for the inverse......???

# 5 04-02-2004 , 03:29 PM
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I think the fbx plugin works both ways. You need both the Maya and 3ds Max fbx pligins installed.

# 6 04-02-2004 , 06:31 PM
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Both the FBX file format and Deep Exploration work both ways.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 7 05-02-2004 , 06:58 AM
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I have found that the fbx plugin does work both way but I still dont know how to use either of the programs!!! Any help?

Only kidding. I've found all the tutorials i need on the net. Most of them here.

But I still suck at modeling!user added image

# 8 05-02-2004 , 08:09 PM
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Polytrans is what you need. I use this to do any conversion to any App

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