Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 03-02-2004, 02:48 PM   #1
strobe7
Registered User
 
strobe7's Avatar
 
Join Date: Nov 2003
Location: Detroit
Posts: 311
Thanks: 0
Thanked 0 Times in 0 Posts
Default D-rider 3000

OK, I was also inspired by the displacer beast and started this. I am pretty happy wih the form, and plan on adding detials like a radar screen, some wires, a reign (maybe) and of course small imperfections and wrinkles etc..., and the dreaded texturing process. I hope to add a rider, and animate it one day. I see it as kind of roughly pouncing, with the ability to run quickly and smooth once it gets to a certain speed.

Just still learning and loving Maya.
Attached Thumbnails
 
__________________
Lungs not guns....
strobe7 is offline   Reply With Quote
Old 04-02-2004, 12:52 AM   #2
Pony
Subscriber
 
Pony's Avatar
 
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Thanks: 0
Thanked 6 Times in 6 Posts
Default

I would really like to see this one finished. Looks way cool to me. Has a lot of DR.Suess quality to it.
Pony is offline   Reply With Quote
Old 04-02-2004, 11:21 AM   #3
strobe7
Registered User
 
strobe7's Avatar
 
Join Date: Nov 2003
Location: Detroit
Posts: 311
Thanks: 0
Thanked 0 Times in 0 Posts
Default

ok, I promise I will!!!
__________________
Lungs not guns....
strobe7 is offline   Reply With Quote
Old 04-02-2004, 03:00 PM   #4
strobe7
Registered User
 
strobe7's Avatar
 
Join Date: Nov 2003
Location: Detroit
Posts: 311
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I started to map the saddle, and man, SO many different curves and shapes. I think it may take a while. What kind of textures do you see for it Pony? I am confused as to which design direction to go. Right now I have a silver, with a corrosive look, and soldered bump for the panels (so it looks like it was hand welded with metal pieces....) Not sure though, maybe scales or hmmmmmmmmmmmmmmmmmmmmmm??????/
__________________
Lungs not guns....
strobe7 is offline   Reply With Quote
Old 04-02-2004, 03:17 PM   #5
Clod
Registered User
 
Clod's Avatar
 
Join Date: Jan 2004
Location: Ireland
Posts: 201
Thanks: 0
Thanked 2 Times in 2 Posts
Default

Looks good, Interesting style to it.
Clod is offline   Reply With Quote
Old 05-02-2004, 03:29 AM   #6
Pony
Subscriber
 
Pony's Avatar
 
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Thanks: 0
Thanked 6 Times in 6 Posts
Default

I would go for like mettle front to the saddle. Like what you have collected so far. And leather for the back part. just put ridge in the bump where it changes from one thing to the other. about the animals skin.. humm don't know. I was thinking a lime green would be very DR. Suess but thin, maybe you don't want to go that far with the look. Maybe like a calico or palomino pattern with the colors on the skin?
Pony is offline   Reply With Quote
Old 05-02-2004, 11:47 AM   #7
strobe7
Registered User
 
strobe7's Avatar
 
Join Date: Nov 2003
Location: Detroit
Posts: 311
Thanks: 0
Thanked 0 Times in 0 Posts
Default trying

ok, this is one direction, but I am not sure, or finished, just posting some progress
Attached Thumbnails
 
__________________
Lungs not guns....
strobe7 is offline   Reply With Quote
Old 05-02-2004, 02:43 PM   #8
strobe7
Registered User
 
strobe7's Avatar
 
Join Date: Nov 2003
Location: Detroit
Posts: 311
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Ok, I am going to put this texture on the beast. Yeah, that will be better. There is nothing worse than being at your day job, and seeing this, and having NO maya until getting home
__________________
Lungs not guns....
strobe7 is offline   Reply With Quote
Old 05-02-2004, 03:03 PM   #9
Pony
Subscriber
 
Pony's Avatar
 
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Thanks: 0
Thanked 6 Times in 6 Posts
Default

thats cool. don't forget to put some dirt and ware marks.
Pony is offline   Reply With Quote
Old 05-02-2004, 06:13 PM   #10
gamingproverbs
Registered User
 
Join Date: Jan 2004
Location: Rochester,NY
Posts: 69
Thanks: 0
Thanked 0 Times in 0 Posts
Default

It looks like there is a little texturing problem on the side. The texture looks defined in the middle pare of the saddle, then seems to be a little stretched by the top and bottom.

I think a darker leather brown would go with the green instead of the blue.

For the animals color, I think a weak chroma/value red would look cool on it Or even better would be that blue and purple texture on the inside of the saddle.

I like the design of the creature something about it seems like an earlier generation fantasy style.
__________________
Improve
gamingproverbs is offline   Reply With Quote
Old 05-02-2004, 08:17 PM   #11
strobe7
Registered User
 
strobe7's Avatar
 
Join Date: Nov 2003
Location: Detroit
Posts: 311
Thanks: 0
Thanked 0 Times in 0 Posts
Talking

Great, and thanks. I know this is ony about about 50% done (map-wise) I was just showing pony the texture I made. I have never mapped anything this irregular before, so bare with me.

I think I am going to make the skin like the green on the saddle first ( I actually tried that purple pattern, and it was REALLY loud) and see how that looks, though I like the idea of red for some reason.... really hard to map.............................learning
__________________
Lungs not guns....
strobe7 is offline   Reply With Quote
Old 05-02-2004, 08:50 PM   #12
gamingproverbs
Registered User
 
Join Date: Jan 2004
Location: Rochester,NY
Posts: 69
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Is the model Poly or Sub-D? I am learning about mapping poly's myself, I have been doing it for maybe two weeks now. If you need any help let me know.

I personally have found that I like using the planar mapping the most. For your case I would do something like select the top faces then planar map along the Y, Shrink and move it out of the 1 and 1 box, Then do the legs along whatever axis the lie maybe using the cylindrical to unwrap depending on what texture you want to place on it.

Once you go through it a couple of times, it becomes more tedious and less difficult.

Good luck, Hope I was some help.
__________________
Improve
gamingproverbs is offline   Reply With Quote
Old 05-02-2004, 08:54 PM   #13
NitroLiq
Moderator
 
NitroLiq's Avatar
 
Join Date: Nov 2002
Location: New York
Posts: 2,133
Thanks: 0
Thanked 10 Times in 9 Posts
Default

In a weird way it reminds me of the bird-like creature from the last story in the cartoon movie "Heavy Metal" that Tarna rides...a rougher, more cartoony version but a version nonetheless. You should detail the anatomy and saddle a bit more and not rush into texturing it so quickly. It's a good start, though.
__________________
"Terminat Bora Diem, Terminal Auctor opus."
NitroLiq is offline   Reply With Quote
Old 05-02-2004, 09:09 PM   #14
MainlineX
Registered User
 
MainlineX's Avatar
 
Join Date: Jun 2003
Location: Johannesburg
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Interesting work. Keep it coming!
__________________

-------------------------------------------
MainlineX is offline   Reply With Quote
Old 05-02-2004, 10:42 PM   #15
twisteddragon33
Registered User
 
twisteddragon33's Avatar
 
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Thanks: 0
Thanked 45 Times in 45 Posts
Default

The displacer beast was kind of inspiring wasnt it. I hope to see more from that person. the lower section of the leg is a little fat but that might be me.
__________________
________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
twisteddragon33 is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.