Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 05-02-2004, 05:25 PM   #1
strobe7
Registered User
 
strobe7's Avatar
 
Join Date: Nov 2003
Location: Detroit
Posts: 311
Thanks: 0
Thanked 0 Times in 0 Posts
Default dynamics experiment

This is some dynamics from a simple movie I am still working on on the side This is the ship inside of the landing balloons hitting the alien terrain (noob style)
Attached Files
File Type: rar softbounce.rar (956.7 KB, 33 views)
__________________
Lungs not guns....
strobe7 is offline   Reply With Quote
Old 05-02-2004, 11:59 PM   #2
Pony
Subscriber
 
Pony's Avatar
 
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Thanks: 0
Thanked 6 Times in 6 Posts
Default

its kinda neat. how are the particals done. You just have a emiter at the bounce points that you keyframed on and off ?
Pony is offline   Reply With Quote
Old 06-02-2004, 12:44 AM   #3
strobe7
Registered User
 
strobe7's Avatar
 
Join Date: Nov 2003
Location: Detroit
Posts: 311
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Yeah, and then instances of spheres that stay connected to the inner ball when it bounces. they are all around the outside of the ship
__________________
Lungs not guns....
strobe7 is offline   Reply With Quote
Old 06-02-2004, 02:32 AM   #4
ragecgi
Super Moderator
 
ragecgi's Avatar
 
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Thanks: 0
Thanked 13 Times in 12 Posts
Default

Good job man!
__________________
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
ragecgi is offline   Reply With Quote
Old 06-02-2004, 02:54 AM   #5
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

neat. I think it'd look more real if the explosions on collision become more subdued as time goes on.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 06-02-2004, 04:32 AM   #6
NightPhantom
Registered User
 
NightPhantom's Avatar
 
Join Date: Nov 2003
Location: Florida
Posts: 269
Thanks: 0
Thanked 0 Times in 0 Posts
Default

yeah, the first impact is perfect (at least it looks perfect to me), but after that each subsequent impact explodes just as much as the first, but the ship is now falling from a lower position, so it should create a smaller explosion every time.
The first one is pretty cool though. I wish I knew how to play with particles.....
__________________
There can not be Good without Evil, so then it must be good to be Evil sometimes.

:tup:
NightPhantom is offline   Reply With Quote
Old 06-02-2004, 11:51 AM   #7
strobe7
Registered User
 
strobe7's Avatar
 
Join Date: Nov 2003
Location: Detroit
Posts: 311
Thanks: 0
Thanked 0 Times in 0 Posts
Talking

thanks i coded the explosions to be just as intense proportiontely as it decends and breaks up and... just kidding.

I would love to have it lose intensity as it decends, but i don't know how yet I know there are particle and runtime expressions, just have not tried them yet.

I keep learning all the different aspects as I go, so when I need something, I can create it when I bui;d my own complete world soooon, or be able to work with others on a project in any capacity.
__________________
Lungs not guns....
strobe7 is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.