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Old 07-02-2004, 01:41 AM   #1
MukiMuki
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Default Baking Character Animation

Ummm, the question's pretty much wrapped up in the subject. How do I go about baking a character animation?

A bit more complexity. I'm trying to output to Maya2Spr for a Crystal Space application for a school project. It needs the animation to be baked in order to import correctly.

Thank you for your time. ^__^
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Old 07-02-2004, 02:56 AM   #2
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Tell the truth, I'm not certain.

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Old 07-02-2004, 03:14 AM   #3
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Edit > Keys > Bake Simulation.

Play with the options until it looks right.
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Old 07-02-2004, 03:15 AM   #4
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cool, learn something new every day
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