Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 12-02-2004 , 07:00 AM
Neo-MatrixX's Avatar
Registered User
Join Date: Feb 2004
Posts: 26

move start/ end point

Hello,

Can someone tell me how to relocate the starting/ end point of a curve/ isoparm, without having to rotate the object.

Any help would be much appreciated.

# 2 12-02-2004 , 07:04 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Select a curve point.

Edit Curves > Move Seam.

# 3 16-02-2004 , 12:37 AM
Neo-MatrixX's Avatar
Registered User
Join Date: Feb 2004
Posts: 26

thanx

Thanx mtmckinley

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