Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 16-02-2004, 09:44 PM   #1
stephen.h1
Registered User
 
Join Date: Sep 2002
Location: Northampton
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Default Mars and Maya

Hi all,
I'm just about to start creating some landscapes of Mars using hight maps from the USGS guys.
There's a whole bunch of Mars terrains available for down load, but has anyone tried to create landscapes using hight/elevation maps? I can do it no probs using Bryce than export the terrain as obj but is there a way to do it ion Maya?
stephen.h1 is offline   Reply With Quote
Old 16-02-2004, 10:30 PM   #2
stephen.h1
Registered User
 
Join Date: Sep 2002
Location: Northampton
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Ah Ha!!

The height field utility!
It works great , but why cant I render the result, emmm???
stephen.h1 is offline   Reply With Quote
Old 16-02-2004, 11:31 PM   #3
NitroLiq
Moderator
 
NitroLiq's Avatar
 
Join Date: Nov 2002
Location: New York
Posts: 2,133
Thanks: 0
Thanked 10 Times in 9 Posts
Default

Actually, you can do it with displacement maps I believe.
__________________
"Terminat Bora Diem, Terminal Auctor opus."
NitroLiq is offline   Reply With Quote
Old 16-02-2004, 11:44 PM   #4
stephen.h1
Registered User
 
Join Date: Sep 2002
Location: Northampton
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Displacement maps will not work as it would displace the wrong information
Black for low points and white for high points
stephen.h1 is offline   Reply With Quote
Old 17-02-2004, 12:53 AM   #5
NitroLiq
Moderator
 
NitroLiq's Avatar
 
Join Date: Nov 2002
Location: New York
Posts: 2,133
Thanks: 0
Thanked 10 Times in 9 Posts
Default

We've discussed this before so you might want to take alook at this post:

http://www.forum.simplymaya.com/show...highlight=USGS

Btw, if it's just a matter of the black and white being reversed, you could easily invert them in photoshop.
__________________
"Terminat Bora Diem, Terminal Auctor opus."
NitroLiq is offline   Reply With Quote
Old 17-02-2004, 03:51 PM   #6
Pony
Subscriber
 
Pony's Avatar
 
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Thanks: 0
Thanked 6 Times in 6 Posts
Default

you can even invert them inside maya..
Pony is offline   Reply With Quote
Old 17-02-2004, 03:53 PM   #7
pfejsø
Registered User
 
Join Date: Mar 2003
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
Default

if your are still searching, take a look here ...


making terrrains in maya

Last edited by pfejsø : 17-02-2004 at 03:56 PM.
pfejsø is offline   Reply With Quote
Old 17-02-2004, 04:50 PM   #8
rich
Subscriber
 
rich's Avatar
 
Join Date: Oct 2003
Location: Paris, France
Posts: 418
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Originally posted by pfejsø
if your are still searching, take a look here ...


making terrrains in maya
ooh ooh! You're gonna get in trouble!
__________________
That'll do donkey... that'll do...
rich is offline   Reply With Quote
Old 17-02-2004, 11:02 PM   #9
Saiyan
Registered User
 
Saiyan's Avatar
 
Join Date: Apr 2002
Posts: 441
Thanks: 0
Thanked 1 Time in 1 Post
Default

It's not links like that that bug me as much as ones that link gnomon or other commercial sites....also linking to other sites without trying us first makes my blood boil.....

That link is fine IMO...we have our link up top
Saiyan is offline   Reply With Quote
Old 18-02-2004, 08:13 AM   #10
stephen.h1
Registered User
 
Join Date: Sep 2002
Location: Northampton
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Well thank you all for the tips and links guys. Though Im having trouble converting the displacement to polys, doesnt seem to have an effect, but the New Mars MOLA files are fab. As soon as I figure out the prob I'll colour up and post some images. Once again cheers all
stephen.h1 is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.