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Old 08-04-2004, 01:32 AM   #1
WideBoy
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Default Help me with extrude face.

I know how to do it but not good.
in a tutorial on how to make cool lookin dude. I got over this:

Polygons>Extrude Face, then click the blue dot to go into World positioning and move the extrude in the Y axis about 8.5 units, also scale the Y axis down to 0 to make the top flat. Now in the Channel Box, look at the all the attributes to the polyExtrudeFace node, you can see how far in the Y axis you've moved it by looking here at the Pivot Y, as well as any other thing to do to the extrude node with the Manipulator Jack, or you could enter in values manually here. Now, down the bottom of the Extrude's attributes is Divisions, increase them to 6.

How the h...l do I do this. I have tried alot and been pretty frustraited for an hour now. Please tell me like I was a 5years old.
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Old 08-04-2004, 01:56 AM   #2
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Sounds like he's saying to click the blue dot to switch from Local to Global mode, move the extrude upwards a few units, scale it (or you can grid snap it) to make it flat at the top and then increase the divisions in the channel box to 6.

Seems fairly straight forward.

You might want to take a look at the free extrude face command tutorial we have in our video training > Free tutorials section.
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Old 08-04-2004, 02:47 AM   #3
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What blue dot?!?!? And 8,5 units?!?! I am using maya 5.0 and dosent see any numbers at all that should corespond with this,
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Old 08-04-2004, 04:34 AM   #4
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http://www.simplymaya.com/movie_page...html?tut_id=46
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Old 08-04-2004, 04:50 PM   #5
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Thanks man. God knows how many times you helped me now.
You are a true Dude man.
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