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Old 13-04-2004, 12:28 PM   #1
Hanuman
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Default Shader morphing

hi all,

an odd question maybe, but here goes:

is there anything like shader morphing in Maya - for example to make a marble shader morphe into a glass shader over time?
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Old 13-04-2004, 12:32 PM   #2
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Default

try using a layered shader.. then key the layers transparancy from layer1 to layer2

not quite sure if thats the way to do it, but try it out

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