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Old 20-05-2004, 04:49 PM   #1
powernemo
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Default Softbody collision

Hi there need some help about soft bodies collision.


I have a SOFTBODY plane, I've made also a polygonal bee that falls in the softbody and produce ripples passing through the plane, with the MAKE COLLIDE command all seems to work.
Then i've created a plane with an emitter and with the instancer i've "instanced" my polygonal bee to produce a "rain of bee" in the softbody plane but the particles don't produce any ripple in softbody, they interpenetrate the plane and fall without collision.

With the dynamic relationship window i've connected the INSTANCER node with the softbody, the result?? My bees now collide with the softbody plane BUT bounce in the opposite direction without create ripples as the original polygonal bee.

So the question is how i can make behave my instanced bees as the original and make the ripples in the softbody?
Any suggestion ??
Thanx.
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