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Old 28-06-2004, 08:14 PM   #1
Scraggy_dog
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Default Candle flame.

Hi again,


OK I am looking at making a candle flame to put on the table in that Graveyard scene I did (It's in the WIP Forum)
So it's not a close up and does not need to be animated (Animated flames are all I can find on net)
I was wondering if I just made the shape of a flame in Nurbs say from a streched sphere, and applied a "ramp shader" [Somehow??] to make it look like the different shades on a flame? is this how it's done?

BTW - I looked for a shader someone may have already done on another 3D site, but only found 'fire' shaders. not really a candle - so that's why I thought the 'ramp' may work if set right...?

Any Ideas ?
Regards Scraggy
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Old 07-07-2004, 04:58 AM   #2
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Default Very simple approach

Hi there Scraggy.

I know you have posted it long ago, and I imagine you have already figured out some way to do this candle.

I only wanted to show an idea i had long ago too when I was dealing with Maya for the first months and I wanted to model a flame of a candle. I didn't know nothing about dynamics effects or particles, so I did what came to my mind at that time.

For the flame, I used 3 polygon spheres with lambert materials each one setted with different colours: Blue, orange and yellow. The yellow one was streched (its geometry) to look like the shape of a candle flame. Then I applied a glow effect with hidden source on every material and positioned the spheres in an appropriate manner.

I think it was very simple, since it was not convincing as a real flame, and since it wasn't animated with dynamics. But I think just looked nice.

Well, hope this simple idea can be useful someway...

See ya.
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Old 07-07-2004, 05:46 PM   #3
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Thankyou very much, yours has been the first post since I asked the question. And I have just left the project until I came up with an answer - so the 'scene' is judt 'shelved' at the moment - Thanks a lot I will have a go at that - or maybe I will use Nurbs and apply the same idea... (I already have the shape done in Nurbs using deformers - but cannot find a "shader" that looked anything like a candle flame - just more like Fire.


Thanks Scraggy
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Old 07-07-2004, 05:48 PM   #4
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Looks like all the dates on the Posts are screwed up a tad!!!!

Dunno about you guy's in the rest of the world but it's July the 7th here Just noticed......
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Old 07-07-2004, 06:55 PM   #5
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why not put something to illuminate the scene as a candle would and then do post production in PS to put the flame over the candle.
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Old 07-07-2004, 11:03 PM   #6
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Hmmm Mantat - Photoshop - Make a sort of "light ball?" would not have a clue where to start - am Noob

Sounds good, but have no idea how to do it .

Thanks Scraggy
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