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Old 29-06-2004, 12:55 AM   #1
whizzian
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Unhappy Problem with 3D Paint Tool

The problem started a week ago when I just got Maya 6 installed...
I created half of human head (polygon) and duplicate it (translate X -1) to make another half. After that I merge the vertexs and Im very sure that they all merged. Then I try to paint hair on it using 3D paint tool. When I paint on the left half of the head, it works..
but when I paint on the right half of the head, the paint snap to the left half and looks like been mirrored. I cant paint on the right side the scalp.
Finally my model has hair, but only on the left part of the scalp, while the right part remains bald... what should I do... somebody help me pls..
thanx for any help.

PS: sorry about my bad English :p
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Old 29-06-2004, 01:37 AM   #2
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Make sure the normals are not reversed on the mirrored half.
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Old 29-06-2004, 03:18 AM   #3
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Sorry but what should i do to know that the normal are not reserved on the mirrored half ? Im really a newbie in using maya.. only abt 2 months using it.. using maya 5, then changed to maya 6 last week.
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Old 29-06-2004, 03:45 AM   #4
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Display > Polygon Components > Normals.

Edit POlygons > NOrmals > Reverse will reverse the normals of the selected faces.
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Old 29-06-2004, 07:59 AM   #5
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I should try that.. Thx a lot for that Mr. mtmckinley
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