Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-07-2004 , 08:40 PM
killbot's Avatar
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Join Date: Aug 2003
Location: Ontario
Posts: 62

T-18 TANK

after seeing a bunch of WW2 stuff, i decided to go back and redo my T-18 tank for my demo reel so someone can feel sorry for me and give me a job.


still not done. haven't layedout uv on the back ect..

thinking about putting more scorch marks.

also trying to figure out mental ray, still have a long way to go.



suggestions, comments?

Attached Thumbnails

i bent my wookie!

Last edited by killbot; 07-07-2004 at 06:59 PM.
# 2 06-07-2004 , 08:47 PM
EvoxReloaded
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it would have to have a diff background to be able to give props on the textures but the model looks great.. adn maybe its my eyes but i think your top hatch may be alil off... it would look cool with rivets in those black holes and maybe some texture on the tank treads.. but overall sweet deal d00d... still better then what i can do user added image beers!!

# 3 07-07-2004 , 06:56 PM
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i bent my wookie!

Last edited by killbot; 07-07-2004 at 07:02 PM.
# 4 08-07-2004 , 02:16 PM
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Looks great so far!! Keep it up!! user added image



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# 5 08-07-2004 , 10:35 PM
NextDesign's Avatar
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Cool so far mate!


Imagination is more important than knowledge.
# 6 09-07-2004 , 06:23 AM
ransick's Avatar
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nice tex...but I find some edges to sharp...looking at your wire I see you have used just a cube...maybe you can add some extra edges to make it more realistic user added image ----> good job dude keep it going..


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