Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 07-07-2004 , 07:25 PM
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Mogul Steam Locomotive

I decided it was time I made a model from scratch with no imput from tutorials ect.
I wanted to do a vehicle that was different from a car so ambitiously chose a steam Locomotive, I have to say that getting reference for this perticular loco was really difficult, but I have pieced it together using various photos and other references.
I still have lots to model but decided to give you guys a preview.
I am struggling to model the wheel linkages and pistons right now.
anyway here it is :

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# 2 07-07-2004 , 07:27 PM
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and from the front user added image

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# 3 07-07-2004 , 07:28 PM
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And before you ask here a wireframe ..lol

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# 4 07-07-2004 , 07:40 PM
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heeeeeeey dude!! this is going to be gooooood!! keep this thing up man! really nice job sofar... and oh ...could you perhaps post a wire ? :p


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# 5 08-07-2004 , 01:20 AM
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Thanks man ..gonna be a lot of detailing on this one ..looking forward to have a go at animating it too when it is all done and dusted user added image




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# 6 08-07-2004 , 02:14 PM
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the proportions dont look quite right to me

what ref did you use?

# 7 08-07-2004 , 02:19 PM
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Coming along very nicely!!! Looking forward to seeing it's progress! Good job!! user added image



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# 8 08-07-2004 , 04:56 PM
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cracker ...it is modeled froma blue print and the proportions are correct, it might be the angle of the render tho.
I obviously have a lot more to add to it and maybe when the wheels are complete and the detailing is done on the boiler and the front end is added it will look more proportioned.
Thanks Mainline ...will try and post an update soon, but modeling the wheel linkages and piston gear is proving to be a challenge..lol




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# 9 08-07-2004 , 05:17 PM
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Heres a pic of the train . not quite the same but the right model.
This very simular to what mine should look like when done user added image

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# 10 08-07-2004 , 10:40 PM
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Cool. I havn't seen a lot of train models on SM. Great job so far mate!


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# 11 08-07-2004 , 11:51 PM
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Neat stuff. I think the long cylinder might be a bit too long, compared to your reference, but if you're going for, like, a suped-up version, it works.

# 12 09-07-2004 , 01:28 AM
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Thanks Mike , I am not actually using the pic as a proportional reference but more of a contruction reference . I have a 2d blue print of the side and rear of the train to get the length and width but I have to use what images I could find of the same model of the train but not exact to the blueprint I have so I could figure out what the componnents were and how they relate to the 2d image.
It is proving to be a challenge with out a front or top view but it matches well to the two 2d images I have.
I worked on it a little more but not much to post yet so I will wait a little while before posting an update.
I do plan to animate it eventually so I am trying to model it as best I can with that in mind.




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# 13 09-07-2004 , 06:19 AM
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goood for you jsprogg!
It's nice to see someone really putting his best in his project! I know for sure that this will be as great as you have in mind user added image
keep it rollin' dude


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# 14 12-07-2004 , 02:14 PM
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update

Hi , been working a little more on this and will post a render later today user added image
For now here is a side render with the reference overlay for your viewing pleasure ....

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# 15 13-07-2004 , 05:57 PM
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Hi..I have added the front light and the bell, also added the boiler straps and been working for hours on the pistons and drive gear..still lots to be done on the wheels but hears an update user added image

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