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Old 14-07-2004, 09:53 AM   #1
Binabik
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Question how do I save a material/shader for later use?

Hi there.

How do i go about saving a material/shader that I created in hypershade, to some kind of material/shader library?

I see you can go file -> import, and grab the shaders from a existing .mb file, but say I have 500 textures in that file and I just want to use ONE of them in my new project? I don't want to import them ALL.

just want to save the odd one, and use it again in a later project.
how do I do that?

thanks!!

Adam.
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Old 14-07-2004, 03:01 PM   #2
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you can export a material from the hypershade. should be right under the import file item
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Old 15-07-2004, 03:09 AM   #3
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ah ok, thanks for that.

it was the 'selected network' thing that threw me off. I'm not used to network shaders, coming from a max BG.

cheers man!
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