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Old 08-08-2004, 11:48 PM   #1
FrenZy
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Default XWing Fighter

I thought I'd try modelling a Star Wars XWing fighter for a bit of fun practise. I bet this is a popular choice of model, and I'm probably not the first to attempt it

Anyway, here's how it is now after 2 long sesions.
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Old 08-08-2004, 11:49 PM   #2
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Here's a rear view

Haven't thought about animating it yet. Maybe though.

Tell me what u think
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Old 08-08-2004, 11:52 PM   #3
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Hey I think thats coming along very nice!

Keep up the good work!
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Old 09-08-2004, 12:15 AM   #4
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Render needs lights.
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Old 09-08-2004, 12:34 AM   #5
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Thanks guys. Here's one in attack postion. I've added a light.
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Old 09-08-2004, 12:58 AM   #6
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Much better with lights. Looking very good.

Look out you have a bogie on your tail. I have you now.....
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Old 09-08-2004, 07:33 AM   #7
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Looking good Frenzy, you gona texture it as well? Maybe have a dogfight with ctbram as well
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Old 09-08-2004, 07:38 AM   #8
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nice, a dog fight...
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Old 09-08-2004, 07:51 AM   #9
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That model looks very sweet. I would also like to see it textured and animated.
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Old 09-08-2004, 01:19 PM   #10
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Here is a link to the tie fighter model if you want to play with animating them as a pair

http://home.comcast.com/~rmulawa/may...nterceptor.rar

Very nice job on the X-Wing.

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Old 09-08-2004, 03:32 PM   #11
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Thanks for your encouraging comments guys. And that is certainly a cool Tie Interceptor ctbram

Im a bit of a novice with texturing, although i have animated the wings moving to attack position - easier than I thought it would be - Maya certainly is a cool program.
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Old 09-08-2004, 04:46 PM   #12
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Hey Good models,

Only two comments on the X wing, it seems there are too many edges toward the rear, just below the cockpit area and the rear engine details are more cog like. Have attached some original X Wing pics for you. I'm a biiiiig Star Wars fan so things like this will always stand out to me. Hope the reference helps anyway.

_J
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Old 09-08-2004, 04:47 PM   #13
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And another
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Old 09-08-2004, 09:55 PM   #14
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Thanks Jango. Yeah I know what u mean about those edges. I didnt think it looked right but I didnt have any descent refs - until now

Ta m8
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Old 15-08-2004, 05:36 AM   #15
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Been a bit busy with the mech tut so I havent done much to this. I added some of the cog-like detail to the laser cannons and cleaned up the area surrounding the cockpit.
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