Freeze particle Emition??????
Is there a way to freeze particle emition?? - in Maya 6
I've got a scene that is proving to be too render intensive and there isn't time to figure out how to get what I need in post,
so what I'm hoping I can do is simply freeze the particle emition at a point I like
and then just render out the scene with the camera moving through the frozen particle emition.
Any suggestions would be much appreciated, thanks.