How would you approach a shattering glass effect?
Long time no talk, as you might be aware I'm now living in
Vancouver, BC. Where I'm studying at Capilano College, for
Digital Animation for Character design. I'm working on a side
project where I need to make a bullet pass through a number
of glass characters (text) and shatter upon impact as it passes
Now I was wondering whast the best way to approach this is? Any ideas.