Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-10-2004 , 12:44 PM
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swimming texture

i have a problem with "swimming" texture. i have animated human skeleton. i used 3d procedural bump map. but this map swimm, when skeleton move. how can i fix 3d bump node to skeleton?

i attached image. problem is in this node.


sorry for my english.

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# 2 12-10-2004 , 04:54 PM
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try parenting the texture to the skeleton. this way it will move along with it and not "swim" when the skeleton moves.

# 3 13-10-2004 , 09:04 AM
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i cant parent texture to skeleton. i have maybe 150 bones!
and 150 shaders - bye bye rendering.user added image

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