nurbs render problem
i have just a small problem with my nurbs character when i render it. i converted it to nurbs from a sub-D model so i can add fur to it later on, but when i render it right now, without fur, you can see little seams between some of the nurbs patches like in the picture. will these go away when o add fur to my character, or how can i get rid of them? also, when i move the skeleton thats attached to the character, some seams get very big and noticable. i haven't weighted the skin yet, so will that help get rid of some of the seams? thanks!