too many polygons?
Hi all, help me solve this problem:
I made an object with ~5K polygons (basic colored textures). I duplicated 8 times it using instances and new group. First, it take about 20 min for this to happen, then when I try a duplicate the now 9 objects, times another 8 (for a final 320,000 polygons), it takes like 3 h before it crashes! repetely/
My configuration is : 2Gig RAM/ 2X246 AMD/ Nvidia FX1100
I put all my savings on this machine and am extremely disapointed by such performance.
What's going on? I thought MAYA was supposed to handle more polygons than that.