This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
right click over the model and select isoparm.
Next, drag an existing isoparm into your new position ( you should see a dotted line where the new isoparm is going to be created.
If you need more than one new isoparm then hold the shift key down and drag a new isoparm (the same as you have just done)
When you have all the extra ones you need, then select
Edit nurbs - insert isoparm
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