Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Batman by Jason Edwards
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 10-01-2005, 09:56 PM   #1
Registered User
Kalzenith's Avatar
Join Date: Nov 2003
Location: 20 minutes from Bioware HQ
Posts: 110
Thanks: 0
Thanked 0 Times in 0 Posts
Default Skeleton Issues

Hey guys, only a few months before i enter a competition, so im trying to practice up making basic models really quickly, but im having troubles with adding a skeleton to the model i made, for some reason when i raise the arm once the skin is bound, half of the torso stretches and goes up with it, any idea whats going on here?
Attached Thumbnails
Kalzenith is offline   Reply With Quote
Old 10-01-2005, 10:19 PM   #2
Registered User
Kurt's Avatar
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,281
Thanks: 0
Thanked 64 Times in 64 Posts

Looks like you have skin weights of the body that are on the arm... You can fix this by editing the skin weights if its a poly model by painting the weights more using "Paint weight tool" under the skin> edit smooth skin> paint skin weights tool.

If its a nurbs model you can use the component editor and do each point individually.

I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)
Kurt is offline   Reply With Quote
Old 10-01-2005, 10:49 PM   #3
uberstonks's Avatar
Join Date: Mar 2003
Location: UK- Wirral - near Liverpool
Posts: 209
Thanks: 0
Thanked 1 Time in 1 Post

There is a great tutorial I have just watched here
It covers exactly what you are asking (if its constructed using polys)

If you are just after the part that deals with attaching skin and editing the skin weights, then purchase part 4 only...
uberstonks is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.