Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-01-2005 , 07:09 PM
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Global Illumination being weird

Hi guys, I'm using global illumination for a scene and am getting some odd artifacts. It seems that some of the photons bouncing around are being reflected brighter than others and are creating noticable circles on surfaces. Anyone know how to fix this? I've attached an example.

I'm running Maya 6 with mental ray that came with it.

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