This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm jumping on this bandwagon now that I have everything of mine sorted out.... and I also told vlad I'd whoop him in this one, so this is my placeholder for now
I was thinking of a robot design something like this... I left it ultra sketchy because it's late and it leaves some to your imagination. I'll have better images up as I start modelling parts, but this is the basic look.
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