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Old 23-02-2005, 08:26 AM   #1
Hanuman
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Default environment fog - break connection

When I map Environment Fog in the Render Global Settings, Render Options, Post Processing tab, and then Break Connection, the fog still renders!

If I then delete the envFogMaterial from the Hypershade, the fog dissappears, but I cannot remap again after that.

Does anybody have any suggestions/experience with this?

BTW, I use maya 6.0
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Old 25-02-2005, 05:47 AM   #2
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Default Hypershade

Hi all,

For those interested, I found out a way to work around this bug - at least I guess it's a bug: In the hypershade Materials Tab, select lightFog1 and click the Input Connections, and manually delete the connection between envFogMaterial.outColor and envFogSE.volumeShader. And in case you want the fog back, just reset this connection.
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