Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 13-03-2005, 02:41 PM   #1
Registered User
Julle7's Avatar
Join Date: Nov 2004
Location: Europe/Finland
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
Default hard/soft ware rendering

I noticed that you can render particles by normal software rendering, if you adjust the particle shape to clouds. But if you want the particles to be just points, you have to render the scene whit hardware render buffer. My graphic-card is prety old and every time I try the hardware render buffer, my whole computer crashes. Is there some other way to render them, besides hardware render buffer?
Julle7 is offline   Reply With Quote
Old 13-03-2005, 08:26 PM   #2
Registered User
Join Date: Aug 2004
Posts: 408
Thanks: 0
Thanked 0 Times in 0 Posts

May I ask which graphics card?

(Age is a LOT less important than model...)
Phopojijo is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.