I am having a problem creating a shatter effect on a sphere. I am having the sphere bounce off of a surface first, before it hits the floor, so I have the shatter effect keyframed to 'off' up until just before it hits, and then keyframe it 'on' right before. however once I turn it to on, i get this weird transformation, the sphere jumps to a new location at the frame where the shatter takes place, and then continues falling. The tutorial I am following didn't have this problem. However, even when i opened the tutorial support file, and played their animation i got a really weird effect, the shatteredpieces were skipping all over the scree. What is going on?