Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 15-03-2005, 12:36 AM   #1
Zombra
Registered User
 
Zombra's Avatar
 
Join Date: Feb 2003
Location: Montreal, Canada
Posts: 31
Thanks: 0
Thanked 1 Time in 1 Post
Default Round Table

After trying many things, manipulating lights, learning how to model n stuff, this is my real FIRST rendered picture of something Ive done.

but I want it to look more real how can i do it?
im using maya 6, mental ray
i tried tesselation with mental ray under windows/rendering/mental ray
but still edges don't look smooth enough
what else can i do? else than changing tesselation in every single model

Attached Thumbnails
 
Zombra is offline   Reply With Quote
Old 15-03-2005, 02:11 AM   #2
mhcannon
Subscriber
 
mhcannon's Avatar
 
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Thanks: 0
Thanked 9 Times in 8 Posts
Default

I like that table and chairs, but that ceiling light look precarious. I don't think I'd want to sit under it.

The ceiling also seems very high.

are there lights in the light model? The scene seems to be pretty evenly light like just an ambient light.

As for the edge issue, have you turn up the antilaliasing option in the render globals?
__________________

AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."

Last edited by mhcannon : 15-03-2005 at 04:55 PM.
mhcannon is offline   Reply With Quote
Old 15-03-2005, 04:47 PM   #3
Zombra
Registered User
 
Zombra's Avatar
 
Join Date: Feb 2003
Location: Montreal, Canada
Posts: 31
Thanks: 0
Thanked 1 Time in 1 Post
Default

yup thank you for replying

Yes i turned anti-alising in the render globals
probably there is an option to improve antialiasing and i don't know it ??

about the ceiling, ok i will lower it more lol and any suggestion to make it look better? or did you mean the ceiling lamp?

and yes i am using two ambien lights

they are not too intense, probably they are too close?

i don't know exactly how to place them

one is outside the "room" close to the window

the other one is in the center of the room, just below the ceiling lamp, could that be the problem for the edges??



thank you for helping
Zombra is offline   Reply With Quote
Old 15-03-2005, 04:52 PM   #4
Zombra
Registered User
 
Zombra's Avatar
 
Join Date: Feb 2003
Location: Montreal, Canada
Posts: 31
Thanks: 0
Thanked 1 Time in 1 Post
Default

hahaha yup indeed the ceiling lamp does look precarious lol
i will improve it

i just did it in 5 mins, some extrude and duplicates
lol
Zombra is offline   Reply With Quote
Old 15-03-2005, 04:58 PM   #5
Zombra
Registered User
 
Zombra's Avatar
 
Join Date: Feb 2003
Location: Montreal, Canada
Posts: 31
Thanks: 0
Thanked 1 Time in 1 Post
Default

im sorry, no i dont have lights in the light model

im still learning eheheh and when i put lights let say spot lights n try to use fog, it doesn't turn out very well
it turns out to have too much shadows and the spot lights' fogs dont look too good
im still learning how to use the spot lights and the intensity graph but i havent done anything successful with it yet
Zombra is offline   Reply With Quote
Old 29-03-2005, 02:10 PM   #6
Zombra
Registered User
 
Zombra's Avatar
 
Join Date: Feb 2003
Location: Montreal, Canada
Posts: 31
Thanks: 0
Thanked 1 Time in 1 Post
Default

Would that be better?
Attached Thumbnails
 
Zombra is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Getting angolare and round polygons together? Red_Roxxor Modeling 19 04-02-2011 03:50 AM
glass se7enhedd Lighting & Rendering 18 10-12-2010 02:27 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.