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Old 17-03-2005, 08:52 PM   #1
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Default Dynamics and Polygons

I am trying to create a wall crubling using a shatter effect. My wall is made of polygons, but for some reason, when I make the shatter effect on it, nothing happens. With a nurbs object i have no problem. Is it possible to do this with polygons?
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Old 08-04-2005, 09:47 PM   #2
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if i understand this correctly the shatter doesnt acutally do anything to the polys except to break it up into individual have the pieces actually move you could try applying a force to them...because you want them to thinking you might wanna try applying a gravity field on the plane to pull downwards on the shards...

...hope that helped.
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