Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 10-04-2005, 09:37 PM   #1
BMS
Subscriber
 
BMS's Avatar
 
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Thanks: 0
Thanked 6 Times in 6 Posts
Question 6 Sided Poly - what are the implications

I've started cleaning up my poly mesh on my model and I've managed getting rid of all 3 and 5 sided edges, however I have 2 six sided edges and I'm wondering what are the implications if I leave them as is.

Cheers
Paul
Attached Thumbnails
 
BMS is offline   Reply With Quote
Old 11-04-2005, 10:21 AM   #2
Pony
Subscriber
 
Pony's Avatar
 
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Thanks: 0
Thanked 6 Times in 6 Posts
Default

well don't know if it will look right when smoothed but they will all be quad after that anyway. Also if you plan on smoothing it, it will distort the texture I belive. I can show ya a simple way to get rid of that.. or 2 also if you want. makes more polys though.
Pony is offline   Reply With Quote
Old 11-04-2005, 10:28 AM   #3
BMS
Subscriber
 
BMS's Avatar
 
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Thanks: 0
Thanked 6 Times in 6 Posts
Default

Thanks Pony,

I would love any example you can offer. I'm still very new to this and the Spitfire is going to be my first complete model.

Thanks
Paul

BTW: Love your new WIP
BMS is offline   Reply With Quote
Old 11-04-2005, 09:17 PM   #4
Pony
Subscriber
 
Pony's Avatar
 
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Thanks: 0
Thanked 6 Times in 6 Posts
Default

ok, well first off its a really small corner of the model so you might not see any benifit from worying about this. But I know I tend to try for perfection.. LOL

when it smooths it looks fine as you have it btw. I normaly will say that the only time to really wory about something like this is if it gives you a texture problem when smoothed, or when its smoothed and the edges are not hard enough for you. Changing what is there will afect how the smooth shapes out.

that said. on the image, I recreated it. A I lost the screen cap so I just drew them in.. you can just have the edges contenue around, B is much like what you have. and C is yet a nother way to make that all quad. You might want to try C most.
Attached Thumbnails
 
Pony is offline   Reply With Quote
Old 11-04-2005, 11:39 PM   #5
BMS
Subscriber
 
BMS's Avatar
 
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Thanks: 0
Thanked 6 Times in 6 Posts
Default

Thanks a Million Pony,

I used option A last night before seeing your reply. It fixed the problem, but complicated things further down the wing. When I saw your post this morning I couldn't believe option A. Man I feel so dumb for not thinking of that :o

In any case Option C did the trick like a charm and still kept the wing shape I was aiming for.

THANK YOU

Are there any examples to these types of solutions one can refer to ?

Cheers
Paul

Last edited by BMS : 12-04-2005 at 05:38 AM.
BMS is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.