Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hey there, long time no post. This is a Tsukasa Jun and Hyung Tae Kim inspired character. She'll eventually become a normal mapped low poly character. Hopefully ;P
omg...wow...those were the same words that came to mind when i saw this.
Would really love to see your reference and a wire
Great job....really looking forward to this one!
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