I would like Help for modeling a guitar.
I just bought a Fender Stratocaster Electric Guitar
(sounds awesome and i got it new for $150)
should i use nurbs or polys?
what other techniques could I use? anyway.
In the top view, draw an outline of the guitar shape then use bevelplus to extrude it out into the guitar's surface...you may have play with the bp settings to get it just right. Then, for everything else, split poly and extrude or use primitives and shape them into the parts you need. Depending how detailed you're getting, break i down into individual objects...lots of little pieces on the bridge.
"Terminat Bora Diem, Terminal Auctor opus."
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