Hi all !!
i have a little problem with the UV mapping (i don t know how it works)
i do a translation with babelfish : I carried out the model of Walker of starwars and I would like to apply a texture made under photoshop to him. How to make for mapper all my model? Thus to put the model flat and to import its mapping under photoshop to texture it it then to return that in Maya to apply the uV's have imperial Walker. (and how can i apply the Uv's ??)
Do you understand ?
Sorry but my english is very poor !
MaY ThE FoRcE Be WiTh YoU !