Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 24-07-2005, 10:01 AM   #1
Registered User
Join Date: Apr 2003
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
Unhappy 3-way NURBS intersection

I'm trying to get 3 NURBS tubes to intersect nicely (i.e. smoothly, like a fork in a pipe), and I'm having a great deal of difficulty doing so. I feel like such a noob asking, but I didn't know where else to turn. I have a couple pics below to give you an idea of what I mean. Is it possible for a NURBS surface to have a 3 way intersection? I can picture how it should work in my head, but when I try to implement it, I get nothing but weird extrusions. I've tried all kinds of duplication/mirror/attach methods, but to no avail. I'm sure there's a way, I just don't know it. Thanks for any help.

TheElement is offline   Reply With Quote
Old 25-07-2005, 03:55 PM   #2
Renderizer's Avatar
Join Date: Jun 2002
Location: Germany
Posts: 276
Thanks: 0
Thanked 0 Times in 0 Posts

Cut 'n patch!

I think that's the usual solution for shapes like this: to split them up into multiple discrete patches.
Subdivide and conquer!

Free your mind, and your ass will follow!
Renderizer is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.