Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I'm trying to get 3 NURBS tubes to intersect nicely (i.e. smoothly, like a fork in a pipe), and I'm having a great deal of difficulty doing so. I feel like such a noob asking, but I didn't know where else to turn. I have a couple pics below to give you an idea of what I mean. Is it possible for a NURBS surface to have a 3 way intersection? I can picture how it should work in my head, but when I try to implement it, I get nothing but weird extrusions. I've tried all kinds of duplication/mirror/attach methods, but to no avail. I'm sure there's a way, I just don't know it. Thanks for any help.
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