I'm faster than lightning!
Ignore that cheesy line from Virtua Fighter, because actually I need help with maya lightning. I have this high poly insect character that has two antennae on it's head. I want to have a lightning bolt go across them, but since the antennae are attached to the mesh and thus are the same object, I can't add a lightning bolt. How can I solve my problem?
I tried adding two seperate cubes and then adding the effect, but I wanted them to follow along with my model when I animate it. However if I tried to group or combine the blocks with the model, the lightning detached from one block but stayed on the other, obviously needing to connect.
Is there anyway I can have one mesh and have the lightning possibly be connected to different faces, edges, or vertices on that same mesh?