Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 21-08-2005 , 05:02 AM
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Jammy When Animating Polygon Faces

When im animating alot of polygon faces, say about 1000 polygon faces. If i click on an animated frame, it takes about 30seconds to show up.

Anyone know if there is a way i can stop this, ive tried pressing 5 and 4 to change preview modes but it doesnt help?

# 2 25-08-2005 , 11:58 PM
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How exactly are you animating it? Simply keyframed movements?

Personally I'd recommend using the vertexes -- but that's just me.

# 3 26-08-2005 , 10:31 AM
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...animating polygon faces...why?
I think the anwser is because it sets keys for all faces you are trying to animate and if you press "S" key then it sets keys for all transferXYZ,rotateXYZ,scaleXYZ and visibility attributes!

Thats about 1000(3+3+3+1)=10000 animation keys!

Try animateing them with deformers or use the channels you only need keys for.

Hope it helps,good luck!


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# 4 27-08-2005 , 01:47 AM
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Thanks for the help

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