Hi. Iīll post here the WIP I was going to post in my entry to the June/August Challenge.
I donīt know if anyone will be interested on it, but meredith, a user of this forum, suggested it. There is nothing special with the models, and they are still without the wrinkles I planned to put on their clothes. I think Iīll try it in the next week, just for the sake of curiosity and feel of completion. But I canīt swear I will.
Maybe one feel that an interesting thing here is the approach. The way I did things to get the models "done". Some practical tips that I learned from various tutorials on the web and them twisted and mixed together, picking those which I feel more confortable to use.
The first still is the head of the jew civilian. Iīve taken some photo references of a middle-aged man in google. He had an interesting rounded head with a nose that seems like classical greek sculptures, more or less.
You can see by the low poly head in the right that I used a polygonal approach, with the Connect Poly Shape (CPS) plugin for Maya, by Dirk Bialluch (http://dirk-bialluch.mayaring.com/
The head on the left is just a smoothed version of the one on the right, generated with the help of the plugin, using the options subdvisions 1, mirror X and stitch.