Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 06-09-2005 , 12:37 AM
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split poly

i saw on the ear tutorial somone clicking multiple points inside a poly and then another edge to stop the tool. The only way i have been able to use split poly is by clicking two edges with the subdivisions up. I tried unclicking the snap tos but it will only let me get one line. Are there more settings i have to play with? Why wont the tool work right?


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# 2 06-09-2005 , 06:47 AM
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i dont know if i get it right but try clicking the mouse right click when you finish putting your points

# 3 06-09-2005 , 07:06 AM
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I think you mean you want to create vertices in the face then end on the edge. Zero magnets, 0 tolerance, snap to edge off, effect shown below.

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