Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!


Go Back   Simply Maya User Community - Maya Tutorials > Modeling > Modeling
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 20-09-2005, 03:43 AM   #1
raywind
Subscriber
 
Join Date: Sep 2005
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Talking Im kinda a newb and am in a tough cookie, could u help me out?

hello all, im new to maya but i have really grown to enjoy what i now and have desired to learn more. i bought eh jedi star fighter tutorial and dragon tutorial. while doing the dragon head tutorial, i had a problem when i was making room for the teeth, (in polygonal mode) but when i changed teh model into a sub d, the mouth part has strange circles where a full square should be, i dont know how to connect the cirlcles either. please help! the cirlces im talking about are where i drew a red rectangle, can someone show me how to connect them? if u have a reply please email me at plug115@gmail.com thnx, i have really been enjoying this site.
raywind is offline   Reply With Quote
Old 26-09-2005, 01:59 PM   #2
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default

you forgot to attach a pic. it would be easier to see what the problem is.. show a pic if ou still need help and I try tell you.
__________________
everything starts and ends in the right place at the right time.
Falott is offline   Reply With Quote
Old 28-09-2005, 12:44 AM   #3
raywind
Subscriber
 
Join Date: Sep 2005
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Default

im not really sure how to attach it, do i just use teh attach file thing? i did that the first time, but i guess it didnt work or sth

hope it works this time
Attached Thumbnails
 
raywind is offline   Reply With Quote
Old 28-09-2005, 12:49 AM   #4
raywind
Subscriber
 
Join Date: Sep 2005
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Default

sorry wrong pic, thats what it looks like now (from the dragon project im trying to make the head a little diff from the tutorial) anyways heres the pic (phew)
Attached Thumbnails
 
raywind is offline   Reply With Quote
Old 28-09-2005, 09:15 AM   #5
Falott
Registered User
 
Falott's Avatar
 
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts
Default

ok raywind. when you convert it back to poly you will see that those circles are extracted/single polys. your geometry got broken. just grab one of the circle´s vertex, move it and you will see.

look at this 3 pics here. the first one is a single geometry consisting if 2 faces. when you convert it to subD you get the second geometry. but if you let´s say duplicate the first plane and cut from both planes the opposite face so it seems to be one object - you might even combine the 2 faces - and convert it to subD -> you´ll get pic 3.

cheers!
Attached Thumbnails
 
__________________
everything starts and ends in the right place at the right time.
Falott is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.